Computational Design Engineer, Sr.
Lockheed Martin Missiles and Fire Control is seeking a Computational Design Engineer, Sr. to join our inter-disciplinary computational design team. The team consists of professionals with backgrounds in engineering, physics, visual effects, 3D animation, simulation analysis, software development, and manufacturing technologies. The team works on a broad range of design problems and seeks to solve the design problems by creating novel geometry and reusable procedures that lead to reliable, high performance, cost effective, and manufacturable components. The team is small so there are opportunities to meaningfully contribute in many ways. The computational designer will work with subject matter experts to understand the design problem at hand, potential geometric solutions, previous efforts, performance requirements, and other important factors to guide the design process. The computational designer will use their creativity and expertise along with the guidance from subject matter experts to advance the state of the art of computational design and drive design solutions to completion.
As the Computational Designer you will be responsible for turning complex design challenges into practical, high-impact solutions.
- Work with subject matter experts to understand and solve design problems across a broad range of subjects
- Implement novel computational design processes that generate designs for future Lockheed Martin products
- Conduct research to enable and support projects through computational design technologies
- Collaborate with a multidisciplinary team to ensure all design requirements are met
- Communicate concepts and progress clearly to stakeholders
This position is in Orlando. Discover more about our Orlando, Florida location. MUST BE A U.S. CITIZEN - This position is located at a facility that requires special access.
Basic Qualifications:
- Expertise in procedural geometry modeling with SideFX Houdini (experience with other procedural modeling tools will be considered)
- Strong understanding of geometry and 3D modeling fundamentals
- Proficiency with at least one scripting or programming language (Python or C++ preferred but other languages will be considered)
- Undergraduate degree from an accredited college in 3D animation, visual effects, computer science, engineering, industrial design, physics, or related degree or relevant experience
- Ability to obtain a US security clearance. Must be a U.S. citizen
Desired Skills:
- Knowledge of manufacturing technologies and processes (especially for additive manufacturing)
- Experience with physics simulations, topology optimization, and model analysis
- Interest in tinkering, making, fabricating, and researching
- Strong communication and organizational skills
- Lifelong learning mentality and appetite for experimentation
- Attention to technical details
This position requires a government security clearance, you must be a US Citizen for consideration. Clearance Level: Secret
Other Important Information You Should Know:
- Expression of Interest: By applying to this job, you are expressing interest in this position and could be considered for other career opportunities where similar skills and requirements have been identified as a match.
- Ability to Work Remotely: Part-time Remote Telework: The employee selected for this position will work part of their work schedule remotely and part of their work schedule at a designated Lockheed Martin facility. The specific weekly schedule will be discussed during the hiring process.
- Work Schedules: Lockheed Martin supports a variety of alternate work schedules that provide additional flexibility to our employees. Schedules range from standard 40 hours over a five day work week while others may be condensed. These condensed schedules provide employees with additional time away from the office and are in addition to our Paid Time off benefits.
- Schedule for this Position: 4x10 hour day, 3 days off per week