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Marketing Artist

Lead end-to-end marketing creatives for global user acquisition campaigns
London
Mid-Level
18 hours agoBe an early applicant
Gram Games

Gram Games

Develops casual, mobile-first puzzle and idle games focused on simple mechanics, high engagement, and broad global audiences.

Marketing Artist

Gram Games is the studio behind popular titles like 1010!, Six!, Merge Dragons!, and Merge Magic!, with more exciting projects in the pipeline. We are proudly part of the Zynga & Take-Two Interactive family. We do things differently here: we work in small self-managing teams, giving you an incredible amount of ownership, autonomy, and impact.

At Gram, everyone is expected to have a razor-sharp focus on creating a tangible impact on their team, their work environment, and on the overall company strategy. If you are motivated by autonomy, constant improvement, collaboration, and a sense of belonging, this is the place for you.

As a Marketing Artist on our user acquisition focused creative team, you will play a significant role in promoting Zynga's mobile games. You will work closely with our marketing creative team to produce visual communications that showcase exciting features of upcoming games, as well as live features and events of current titles. This responsibility requires an ability to execute quickly and efficiently against a broad range of tasks across all areas of the game's portfolio, from creating promotional images & motion graphics to helping edit 2D animation.

You will be a key, hands-on figure in the overall design pipeline, collaborating with stakeholders to produce compelling content that engages audiences to install and play our mobile games worldwide.

Responsibilities will include:

  • Create new, original creatives, guided by feedback from the team and UA
  • Identify new market trends and conduct creative analysis of competitor ads
  • Begin to build relationships with external agencies and partners via meetings and workshops
  • Produce documentation for creative tracking and insights based on in house data
  • Work independently and without close supervision, but check-ins regularly
  • Be agile, take ownership of projects and responsibility quickly and efficiently to new demands, priorities or changes in direction

Requirements:

  • At least 3+ years experience in a similar role
  • Understanding and experience working with casual mobile games
  • Advanced knowledge of key creative software (Adobe Creative Suite)
  • Experience working on live projects or products
  • UA/digital marketing knowledge is desirable but not essential
  • 3D software & Unity knowledge is desirable but not essential
  • JIRA experience desirable but not essential
  • A portfolio of recent work demonstrating your skill and breadth of experience

What We Offer You

  • Highly competitive salary
  • Private medical care
  • Company bonus scheme
  • Awesome onsite chef serving breakfast, lunch, and lots of treats (naughty and nice)
  • Life insurance and a favorable pension scheme
  • Healthcare cash plan including dental and optical coverage
  • Amazing tech to work with and consoles to play and relax with everywhere you look!
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Marketing Artist
London
Marketing
About Gram Games
Develops casual, mobile-first puzzle and idle games focused on simple mechanics, high engagement, and broad global audiences.