Meta Wearables is looking for a Technical Artist to join the Product Creative team. Product Creative uses artistic and technical skills to create the vision and experiences that make Meta Wearables trend-setting, distinct, and loved by customers. Technical Artists are responsible for working on the tools, systems, and pipelines that bring our products to life. They collaborate with artists, designers, program managers, product managers, and engineers to develop real-time graphics, shaders, and other aspects of our interactive experiences.
Create and maintain a wide array of workflows, systems, and tools
Partner closely with art, engineering, user experience, product management, and other teams to develop content in modern real-time environments
Design, manage, and maintain the pipeline from asset creation through deployment
Quickly innovate and solve issues with cross-functional teams
Explore new tools and identify new opportunities to create engaging experiences
7+ years of experience developing real-time experiences in the gaming or tech industry as a Technical Artist
Demonstrated expertise with runtime behaviors or asset pipeline
Experience working with Unity and/or Unreal
Expertise in at least one low-level programming language
Understanding of architecture for complex tools and pipelines
Experience in shader languages (Open Graphics Library Shading Language, ShaderLab, High-Level Shading Language, etc.)
Experience with game/real-time profiling and optimization techniques
Experience collaborating on multi-disciplinary teams
Expertise working with version control systems (for example Git), using advanced workflows
Experience with generative AI tools, and interest or experience in leveraging AI tools in your workflow
Experience with animation systems
Knowledge of and experience adopting emerging technologies
Comprehensive understanding of how to build content for real-time performance
Experience with Android standards, performance, and optimization
$153,000/year to $212,000/year + bonus + equity + benefits