Mojang Studios is best known as the creators of Minecraft, but we're also on a mission to build a better world through the power of play.
Why play? Well, play is at the heart of everything we do. It's the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.
As a Publishing Editor within the Consumer Products Team, you will collaborate with publishers to help create Minecraft's official global publishing program. This includes overseeing licensed formats such as novels, comics, and magazines. Your responsibilities include working closely with the commercial publishing manager to ensure the publishing program meets the high editorial standards. You will manage editorial reviews and provide feedback to Mojang's diverse range of publishing partners, while working alongside a designer to maintain Mojang's standards for game accuracy (lore), quality, and brand consistency. The ideal candidate will be meticulous, well-organized, and able to handle multiple projects simultaneously. You will oversee the publishing category from an editorial perspective, establishing effective processes for the partner program. Additionally, you will serve as both copywriter and editor for external communications and announcements related to the Consumer Products partner program, including newsletters and style guide updates.
This is a full-time role based in Stockholm with a hybrid remote working model, where we work from the office two days a week. Please note that we are only considering candidates currently based in Sweden.