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Product Designer, Growth

Design app experiences that identify and convert target audiences into subscribers
New York
Senior
3 days ago
New York Times

New York Times

An American newspaper offering global news coverage, opinion pieces, and multimedia content online and in print since 1851.

6 Similar Jobs at New York Times

Product Designer, Growth

The mission of The New York Times is to seek the truth and help people understand the world. That means independent journalism is at the heart of all we do as a company. It's why we have a world-renowned newsroom that sends journalists to report on the ground from nearly 160 countries. It's why we focus deeply on how our readers will experience our journalism, from print to audio to a world-class digital and app destination. And it's why our business strategy centers on making journalism so good that it's worth paying for.

The New York Times is looking for a Product Designer to join the Growth mission to create first-in-class app experiences that drive our digital subscription business forward.

The Growth mission at The New York Times is accelerating our digital subscription business to secure The New York Times's position as the most successful journalistic institution in the world. Product Designers within Growth accomplish this by designing experiences that identify our most qualified audiences, engage them, and convert them into new subscribers and retain them.

Your priority is audience growth. You'll use your visual design skills to communicate the breadth of the Times subscription and its value. This role is great if you enjoy identifying hypotheses for your work, creating solutions that balance user and business needs, and can measure the direct impact of your work.

This is an individual contributor role. At The Times, you are not only focused on working with cross-functional teams, but learning about our products and sharpening their design skills from more experienced designers on the team. You will have executed the design of features that have led to hitting team and company goals and seen them through a release cycle. You are a trusted team contributor.

This is a hybrid position. You'll be based in our New York City headquarters.

Responsibilities:

  • Support high-level product strategy, ensuring we're asking the right questions and solving for distinct needs.
  • Work with engineers and product teams to ensure design quality and consistency of shipped flows and interactions.
  • Create documentation (e.g. user journeys, experience maps, wireframes, frameworks) to lead conversations, build alignment, and help make decisions.
  • Take product ideas and hone them into multiple solutions and concrete approaches, then collaboratively narrow ideas and establish requirements.
  • Contribute to team and product design rituals.
  • Demonstrate support and understanding of our value of journalistic independence and a strong commitment to our mission to seek the truth and help people understand the world.
  • You will report to the Design Manager for Growth.

Basic Qualifications:

  • A portfolio of work that showcases your process along with finished design work.
  • 3+ years of experience designing digital products—both websites and apps—with recent experience working in user journey or growth problem spaces.
  • Proficient in design tools such as Figma.
  • Proficient in prototyping tools such as Play, Cursor, Gemini Canvas, Retool, Figma.
  • Experience with user research and synthesis.

Preferred Qualifications:

  • Demonstrated experience with app design, visual design principles, type hierarchies and layout, animations and systems.
  • Experience writing copy for user interfaces that guides users and creating assets that follow established strategies to enhance that messaging.
  • Experience designing for A/B or multivariate testing.
  • Experience showing design decisions and impact.
  • Experience working with stakeholders.
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Product Designer, Growth
New York
Design
About New York Times
An American newspaper offering global news coverage, opinion pieces, and multimedia content online and in print since 1851.