Director Of System Design
We are looking for a Director Of System Design in the US or Canada or hybrid in the Culver City office to join our team developing an unannounced and groundbreaking new title with a popular IP. Our game is F2P (mobile + PC) and approaching pre-production.
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the gaming industry, connecting millions of people around the world daily.
What You'll Do
- Design and own core systems, including progression, rewards, economies, and metagame structures, to support long-term engagement and monetization.
- Collaborate deeply with design, product, engineering, and analytics teams to craft systems that balance gameplay integrity with business impact.
- Help frame the pillars, razors, and design philosophies that will direct system-level decisions.
- Evaluate system proposals with a critical and constructive eye — identifying strengths, weaknesses, and opportunities for iteration.
- Guide ideation and iteration with both high-level vision and hands-on contribution— writing, reviewing, and improving design documentation with clarity and rigor.
- Ensure systems are intuitive, scalable, and future-proof across mobile and PC platforms, with a live-service mindset and content extensibility built in.
- Synthesize the competitive landscape and industry trends to inform best-in-class design decisions and discover innovation opportunities.
- Partner with leadership to define how the game evolves into a social, cross-platform, mobile-first live service.
- Stay at the forefront of emerging tools and methodologies—especially AI—to explore how they can enhance design workflows and player experiences.
- Help build and nurture a culture of design excellence, elevating standards, mentoring designers, and contributing to Scopely's reputation as a best-in-class F2P studio.
What We're Looking For
- Proven experience designing systems for live service games, ideally F2P
- Deep expertise in game systems and economies, with a strong grasp of player psychology, behavioral patterns, and progression design.
- A strategic, player-focused mindset, with an eye for balancing creative vision, gameplay depth, and business goals.
- Excellent analytical thinking, quantitative reasoning, and problem-solving ability—combined with a clear understanding of the limits of data.
- Outstanding communication and collaboration skills, with the ability to align diverse stakeholders, influence across functions, and bring our team together.
- Experience with licensed IP is a plus.
- A passion for games, a deep understanding of what makes them work
- The ability to work closely with engineering and data science teams to instrument and analyze systems effectively.
- A growth mindset grounded in high achievement and low ego.
- Experience defining systems in pre-production
For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience.
CA, CO, NJ, NY, and WA Annual Salary Range
$186,300 - $291,000 USD