Game Designer - Star Trek Fleet Command
Scopely is looking for a Game Designer to join our Star Trek Fleet Command team in Spain, Ireland, Portugal, or the United Kingdom on a remote basis within these locations.
At Scopely, we care deeply about what we do and want to inspire play, every day – whether in our work environments alongside talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating in the mobile games industry, connecting millions of players around the world daily.
Star Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in-house developed 4X MMO has continually evolved, earning its place as one of the top-grossing games on the market. Our next chapter is bold: we're evolving the traditional 4X experience in STFC — and we need smart systems to power that next step.
What You Will Do
As a Game Designer on STFC, you'll be a key contributor in building fresh, exciting experiences for our players as part of our content teams, working closely with other designers, artists, and engineers.
- Own the design and balance of new content and systems that drive engagement, conversion, and long-term investment from our players.
- Build and refine novel gameplay experiences focused on resource generation, spending, time gating, and power growth
- Create systems that foster meaningful player agency and long-term investment
- Leverage the deep Star Trek IP to create unique content and experiences that tap into the rich lore and characters of each movie or TV show within the franchise.
- Use tools (Excel, Google Sheets) to model economies and progression pacing
- Collaborate with experienced, driven and passionate designers, product managers, analysts, and engineers to implement features which aim to advance the genre
- Evaluate performance using data, player feedback, and your own playtest experience
What We're Looking For
- A deep passion for crafting compelling experiences and content for players
- 3+ years of experience designing systems, economies, or content for live, F2P, or systemically complex games
- Strong drive and energy to inspire teams and developers toward a design goal
- A proven track record of delivering content that balance player fun, engagement, and monetization
- Comfort with KPI targets and using data to inform balance or tuning adjustments
- Deep experience in spreadsheets and confidence in balancing power curves, pacing, and resource flow
- Experience working cross-functionally and navigating production environments
- A positive, thoughtful, and collaborative approach to game development
Bonus Points
- Familiarity with SQL, scripting, or simulation tools
- Exposure to live ops systems, event design, or server lifecycle planning
- Love for Star Trek, sci-fi, or highly strategic social games
- Experience with large scale or legacy titles and F2P economies
Please ensure that the résumé/CV you attach is written in English.
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!