Senior Game Designer - Star Trek Fleet Command
Scopely is looking for a Senior Systems Designer to join our Star Trek Fleet Command team in Dublin or Barcelona on a hybrid or remote basis.
At Scopely, we care deeply about what we do and want to inspire play, every day – whether in our work environments alongside talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating in the mobile games industry, connecting millions of players around the world daily.
Star Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in-house developed 4X MMO has continually evolved, earning its place as one of the top-grossing games on the market. Our next chapter is bold: we're evolving the traditional 4X experience in STFC — and we need smart systems to power that next step.
What You Will Do
As a Senior Systems Designer on STFC, you'll be a key contributor in shaping the long-term economy, progression, and player systems that define how millions of players experience growth and mastery.
- Own the design and balance of systems that support strategic player decisions across PvE, PvP, and co-op content
- Build and refine novel gameplay experiences focused on resource generation, spending, time gating, and power growth
- Create systems that foster meaningful player agency and long-term investment
- Use tools (Excel, Google Sheets) to model economies and progression pacing
- Collaborate with experienced, driven and passionate designers, product managers, analysts, and engineers to implement features which aim to advance the genre
- Evaluate performance using data, player feedback, and your own playtest experience
- Design for scale: plan for long-term content extensibility and system health
- Mentor junior designers and help strengthen systems design across the organization
What We're Looking For
- A deep passion for systems design and progression modelling
- Extensive experience designing systems or economies for live, F2P games (preferably MMO, 4X, or strategy genres)
- Ownership mindset – you can own a system from vision to launch to iteration
- A proven track record of delivering features that balance player fun, engagement, and monetization
- Comfort with KPI targets and using data to inform balance or tuning adjustments
- Mastery of spreadsheets and confidence in balancing power curves, pacing, and resource flow
- Experience working cross-functionally and navigating live production environments
- A positive, thoughtful, and collaborative approach to game development
Bonus Points
- Experience mentoring or leading junior designers
- Familiarity with SQL, scripting, or simulation tools
- Exposure to live ops systems, event design, or server lifecycle planning
- Love for Star Trek, sci-fi, or highly strategic social games
- Previous work on alliance or co-op systems in large-scale games
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
Please ensure that the résumé/CV you attach is written in English.